GB/T 32418-2015 in English
VALIDInformation technology―Interfaces requirement of game software for handheld devices
- Issued on:2015-12-31
- Implemented on:2016-07-01
- File Format:PDF
- Delivery:Via email within 5 business days
$476.00
| Standard No: | GB/T 32418-2015 |
| Document status: | VALID |
| Title in English: | Information technology―Interfaces requirement of game software for handheld devices |
| Title in Chinese: | 信息技术 手持设备游戏软件接口要求 |
| Language: | English |
| File Format: | Electronic (PDF) |
| Delivery: | Via email within 5 business days |
| Issued on: | 2015-12-31 |
| Implemented on: | 2016-07-01 |
| ICS Classification: | 35.240.99-IT applications in other fields |
| Chinese Classification: | L66-Computer controlled tool |
| Professional Classification: | GB-National Standard |
| Related Keywords: | game operation api
high game operation api social/trading system sns_sendmsg medium evolution game interface handheld devices game software |
| Related Topics: | handheld
foreign handheld devices GBT32418 GB/T 32418-2015 Handheld device weight Connector technical standards and requirements Main features of handheld devices mobile game technology |
《GB/T 32418-2015信息技术 手持设备游戏软件接口要求》由TC28(全国信息技术标准化技术委员会)归口,TC28SC35(全国信息技术标准化技术委员会用户界面分会)执行,主管部门为国家标准化管理委员会。
本标准规定了手持设备游戏软件接口。
本标准适用于手持设备游戏软件接口的开发与设计。
Introduction
Analysis of the core architecture of the standard
This standard divides the game interface of handheld devices into three major systems: operating system API, basic operation API and game operation API, forming a complete interface ecological chain.
| Interface Type | Functional Module | Typical API Example | Call Frequency |
|---|---|---|---|
| Operating System API | Power Management/Peripheral Control | BatMag_AcquireLock | High |
| Basic Operation API | Network Communication/Multimedia | HTTPClient_Execute | Extremely High |
| Game Operation API | Social/Trading System | SNS_SendMsg | Medium |
Evolution of key technologies
This standard incorporates the heterogeneous computing API into the specification for the first time, and implements CPU/GPU collaborative computing through interfaces such as HC_execute. Compared with the international POSIX standard, the following are added:
- In-game transaction security verification mechanism
- Multi-touch gesture recognition standard interface
- Advertising SDK integration specification
Typical application scenarios
Case 1: Multiplayer online game development
Required combined calls:
1. NetStat_SwitchToNetwork (switch 4G/WiFi)
2. SNS_CreateVCGroup (create voice channel)
3. InGameTrading_TradeItem (props trading)
Case 2: Energy saving optimization of casual games
Recommended solutions:
1. BatMag_SetBright (reduce screen brightness)
2. Dev_SetRunlevel (adjust sensor power consumption)
3. UI_Alarm_CreateTask (timed save)
Implementation Suggestions
- Prioritize the implementation of HTTPClient and multimedia interfaces in the basic operation API
- The game engine needs to adapt to the standard defined Gesture_Input multi-touch specification
- The payment module must integrate the InGamePurchs_Transaction security check
- Ad display follows the size and time interval requirements of AD_DisplayAd
Compliance Check Points
| Check Items | Standard Clauses | Test Methods |
|---|---|---|
| Power Management | 5.1 Clause | Verify BatMag interface call log |
| Data Security | 5.5 Clause | SSL encrypted transmission test |
| Social functions | 7.4 Clauses | SNS interface stress test |

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